iPhone for Programmers: An App-Driven Approach (Deitel Developer Series) Review
Posted by
David Hamer
on 9/12/2012
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Labels:
awesome book,
book recommendations,
cocoa touch,
iphone,
iphone apps,
iphone dev,
iphone development,
iphone sdk,
objective-c,
programming
Average Reviews:
(More customer reviews)What to say about Deitel books? When I was learning Java, a Deitel book teaches me how to program smoothly, and I did read all that 800 pages. After some frustrations trying to learn iPhone program, I decide to buy a book. First I bought "The iPhone Developer's Cookbook" because a friend of mine told me that this book could be perfect to start. Well, it was completely useless to me. Of course the book is not for
beginners. Then I decide to buy "Beginning iPhone Development" from Dave Mark and Jeff LaMarche. This is a great book, but I couldn't fix the ideas on my mind. I think it is very difficult, especially because I've never saw a Mac before. Although I am a Senior Java Developer, I've never heard about Objective-C or Mac programming before. So, again, the book is great but not for me. Then I bought two more books from Apress: "iPhone Cool Projects" and "iPhone Game Projects". Again, more frustration. I was thinking either I'm so dumb to learn this or I'm not able to do self-study. In a sunny morning I was searching for some news at Amazon and I saw that Deitel was written a new book of how to program in iPhone. I thought maybe was not a good idea to buy another book, since I couldn't learn from the four previous books I had. Thinking in how easy I learned Java from Deitel series, I decided to bet again. I can't describe how amazing this book is. It's very easy. It comes from the real beginning. At first, no delegates, no properties, no memory management. It teaches you using very easy and useful examples. The method is also pretty good. The book introduces you with the example, which works by the way, and after you see what it is then you move to development part. It's very motivational. The codes are clear and well commented. The examples are real, viable, specially the games, and you end each chapter with more hope to become a real iPhone Developer. Congratulations, Deitel. You did it again.
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The professional programmer's DEITEL® guide to iPhone app development using iPhone SDK 3.x, Xcode®, Objective-C® and Cocoa®More than 1.5 billion iPhone apps were downloaded from Apple's App Store in just one year! This book gives you everything you'll need to start developing great iPhone apps quickly and–once you've joined Apple's fee-based iPhone Developer Program–to get them up and running on the App Store. The book uses an app-driven approach–each new technology is discussed in the context of 14 fully tested iPhone apps (7700 lines of code), complete with syntax shading, code walkthroughs and sample outputs. Apps you'll develop include:
Welcome
Spot-On Game
Route Tracker
Tip Calculator
Cannon Game
Slideshow
Favorite Twitter® Searches
Painter
Voice Recorder
Flag Quiz Game
Address Book
Twitter® Discount Airfares
By Chapter 3 you'll be building apps using Xcode®, Cocoa® and Interface Builder. You'll learn object-oriented programming in Objective-C® and build apps using the latest iPhone 3.x technologies including the Game Kit, iPod library access and more. iPhone for Programmers include practical, example-rich coverage of:
• iPhone SDK 3.x, XCode®, Interface Builder
• Object-Oriented Programming in Objective-C® and Cocoa®
• Collections, GUI, Event Handling
• Controllers, Application Templates
• UIView, Multi-Touch™
• Core Audio, Core Animation, NSTimer
• Tables, UINavigationController
• Map Kit, Core Location, GPS, Compass
• Photos, iPod Library Access
• Serialization
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