Average Reviews:
(More customer reviews)This book will take a flash developer a long way towards publishing applications on mobile phones. I didn't see anything on utilizing web services (something that is easy to do with flash lite 2.x) nor how to create .cab files (which was why I actually bought the book), but it covers just about everything else to a good level of working depth.
I wouldn't suggest this book to someone without any flash actionscript experience (or at least some object oriented programming experience) but you don't have to be a comp. sci. major either. Well written and not too witty (some programmer books can read like geek joke books) this book approaches the flash mobile development process from a practical hands on stance which works well with those who like to get their hands dirty while learning.
Strongly recommended reading for next gen phone app development in flash.
~Gabriel
Click Here to see more reviews about: Foundation Flash Applications for Mobile Devices
Wireless developers seek an integrated platform that allows them to create commercial content for cell-phones, PDAs, and any other mobile device extant. Since the technology has evolved with Flash and its low-power-device-optimized cousin, FlashLite, you can create applications, games, and animation. Development times are slashed with Flash. The reward is a rapid and flexible workflow. Flash provides scalable vector graphics for any size screen size. Flash incorporates a variety of media formats, such as MP3, MIDI, JPG, and PNG. Flash is the perfect choice for wireless development given that device abilities can vary substantially.This book is for anyone wishing to learn how to implement Flash applications on mobile devices, including Flash and J2ME. It discusses the pluses and minuses of this platform. But its focus is to show how Flash surpasses J2ME for a superior rich user experience.
Click here for more information about Foundation Flash Applications for Mobile Devices
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