Showing posts with label android development. Show all posts
Showing posts with label android development. Show all posts

Android Application Development: Programming with the Google SDK Review

Android Application Development: Programming with the Google SDK
Average Reviews:

(More customer reviews)
I was expecting a lot more from this book, considering my respect for ORA. I was expecting something with the rigor of K&R and got something on par with "... For Dummies". The book presents the obligatory "hello world", discusses it briefly, and then plops a fully complete application on the reader's lap. Instead of building the application up from the ground, the book explains how the full application works. I'm not a neophyte developer; I could garner the same knowledge from looking at one of the open source Android applications (like the many apps in the source tree). I was hoping for a walkthrough for an unfamiliar environment, but rather received a technical review of a finished application. Most unhelpful. Here's hoping ORA realizes how this book failed and reinvent it in a second edition.

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Android Programming Tutorials, 2nd Edition Review

Android Programming Tutorials, 2nd Edition
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My only complaint is the page numbers are in the center and makes it harder when searching for a specific page.
Otherwise the book has some good code examples in it that helps fill in the gaps on the SDK examples. It has already helped answer a couple of questions I had without having to go write code to test things out to see how they work.

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Android Programming Tutorials show you what you can do with Android, through a series of 40 individual exercises. Android Programming Tutorials gives you hands-on instruction in how to build sophisticated Android applications, using many of the technologies outlined in CommonsWare's other Android books.These exercises lead you through the basics of creating Android applications, all the way through many fun Android features like Internet access, location tracking, maps, integrated WebKit browsers, cameras, accelerometers, home screen widgets, and much more. Full source code to all the exercise answers is available, to help you if you get stuck. Android Programming Tutorials makes an excellent companion volume to more traditional Android books that merely tell you what is possible.

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J2ME: The Complete Reference Review

J2ME: The Complete Reference
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This book should be retitled as MIDPand JDBC:The complete reference. It is in NO way a complete reference for J2ME.
If you are looking a book on using the MIDP profile, this is as comprehensive as a book can get.It has complete code listings to explain each concept and has extensive coverage of the MIDP API's.
J2ME also consists of CDC profile that is used to write J2ME applications for wireless devices that are NOT memory constrained. When one clainms that they are creating a complete reference for J2ME, they cannot leave out CDC. This book does not even devote 1 chapter to explain CDC which is such a crucial part of J2ME. Instead the author wastes space and piles on chapters by explaining JDBC and web services.
Buy this book if you want to learn only MIDP, else this one is not for you.

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J2ME allows developers to use Java and the J2ME wireless toolkit to create applications and programs for wireless and mobile devices. This is the most comprehensive resource for Java developers seeking to understand and utilise J2ME when building mobile applications and services. - Understand the core fundamentals of J2ME - Discover what makes J2ME unique with coverage on advanced topics like Mobile Information Device Profile (MIDP) and Connected Limited Device Configuration (CLDC) - Comprehend how to build robust mobile applications with examples on J2ME supported software development kits, databases, web services, and more - Learn from other people's mistakes with coverage on J2ME Best Practices and security

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Programming Mobile Devices: An Introduction for Practitioners Review

Programming Mobile Devices: An Introduction for Practitioners
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The biggest feature of this book is how you need to get accustomed to the limited resources on a cellphone, compared to a laptop or personal computer. Many programmers will come to mobile devices from developing on the latter 2 platforms. Still, if you have been programming long enough, the cellphone environments described in the text can be akin to working on the PCs of the 1980s.
It is a pity that there are two programming languages needed for cellphones. The book has examples drawn from Java and Symbian. The Java code is simpler than Java programs written for larger environments. The widget set is very limited. The Symbian examples are likewise easy to follow. What it does mean is that any commercial examples you develop have to be manually coded into both languages, if you are after the largest possible market.

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With forewords by Jan Bosch, Nokia and Antero Taivalsaari, Sun Microsystems.
Learn how to programme the mobile devices of the future!
The importance of mobile systems programming has emerged over the recent years as a new domain in software development. The design of software that runs in a mobile device requires that developers combine the rules applicable in embedded environment; memory-awareness, limited performance, security, and limited resources with features that are needed in workstation environment; modifiability, run-time extensions, and rapid application development.
Programming Mobile Devices is a comprehensive, practical introduction to programming mobile systems. The book is a platform independent approach to programming mobile devices: it does not focus on specific technologies, and devices, instead it evaluates the component areas and issues that are common to all mobile software platforms. This text will enable the designer to programme mobile devices by mastering both hardware-aware and application-level software, as well as the main principles that guide their design.
Programming Mobile Devices:
Provides a complete and authoritative overview of programming mobile systems.
Discusses the major issues surrounding mobile systems programming; such as understanding of embedded systems and workstation programming.
Covers memory management, the concepts of applications, dynamically linked libraries, concurrency, handling local resources, networking and mobile devices as well as security features.
Uses generic examples from JavaTM and Symbian OS to illustrate the principles of mobile device programming.

Programming Mobile Devices is essential reading for graduate and advanced undergraduate students, academic and industrial researchers in the field as well as software developers, and programmers.

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Android Programming Tutorials, 3rd Edition Review

Android Programming Tutorials, 3rd Edition
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(More customer reviews)
Excellent book. Several chapters will build upon the same sample application and will explain each new piece of code. When later chapters don't fit the current sample application, it will start with a new sample application. One doesn't need to "follow along from chapter to chapter" as each chapter introduces new ideas and also has ability to download the code. I for one didn't code up any of the samples but simply followed along the explanations and applied the concepts and methods to my own application. It would have been nice if it went into depth on database handling and patterns as that seems to be troublesome for me if you don't follow the exact pattern as described. Other than that, great book to get you up and running quickly.

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Amazing Android Apps For Dummies Review

Amazing Android Apps For Dummies
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(More customer reviews)
This is like a best-of review in book form, but my dad isn't at that level yet. Seems to present good examples of what's useful at the app store.

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Find the Android apps that are right for you so you can have fun and get more done!
The popularity of Android apps is exploding and this handy guide helps you sort through the thousands of available applications so you can find the ones that are ideal for you. You'll explore a variety of apps in the areas of entertainment, finance, health, food, music, news, weather, photography, reference, dining out, social networking, sports, travel, and more. Author Daniel Begun helps you navigate through this enormous—and potentially overwhelming—array of Android apps.
Holds your hand through the oftentimes overwhelming app selection and shares helpful advice for sorting through the tens of thousands of apps to find the ones that are right for you
Helps you uncover which apps are worth the price and what's fabulous for free
Provides advice on what apps work best for all your favorite hobbies – from movies to music, sports to social networking, fitness to fun games, and everything in between

Amazing Android Apps For Dummies walks you through the process of finding, purchasing, and installing the most appealing apps for your needs.

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Professional Android 2 Application Development (Wrox Programmer to Programmer) Review

Professional Android 2 Application Development (Wrox Programmer to Programmer)
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Android 2 is pretty new (as of March 2010) so having an Android 2 book on the market that is good quality was unexpected. I have not read all chapters, but here are my impressions so far:
Pro's
=====
- Author's style is neither dull or exciting, just to the point. Most explanations are clear and thorough.
- I definitely feel I have a good resource to complement the online Android docs. There have been a variety of topics I've tried to answer using Android docs (and Google searches) without much luck that this book covered clearly.
- There are a lot of good topics covered. Space is not wasted on reprinting information readily available online. Instead, author regularly refers reader to web links.
- And, finally, I appreciate the well-edited index.
Con's
=====
- The book is very weak in the illustration department. For example, instead of showing an image of a NinePatch bitmap, the author explains how a NinePatch should be constructed. This is chintzy and unforgivable for a book about a heavily visual technology.
- Occassionally, concepts are introduced without providing context. 'Kinda like when you walk into a meeting and the speakers clearly know their material but forget that 90% of the others in the room need to be brought up to speed before instructing.
- Some conspicuous omissions. For instance, no information on fonts.


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Update to the bestseller now features the latest release of the Android platform
Android is a powerful, flexible, open source platform for mobile devices and its popularity is growing at an unprecedented pace. This update to the bestselling first edition dives in to cover the exciting new features of the latest release of the Android mobile platform.
Providing in-depth coverage of how to build mobile applications using the next major release of the Android SDK, this invaluable resource takes a hands-on approach to discussing Android with a series of projects, each of which introduces a new feature and highlights techniques and best practices to get the most out of Android.
The Android SDK is a powerful, flexible, open source platform for mobile devices
Shares helpful techniques and best practices to maximize the capabilities of Android
Explains the possibilities of Android through the use of a series of detailed projects
Demonstrates how to create real-world mobile applications for Android phones
Includes coverage of the latest version of Android

Providing concise and compelling examples, Professional Android Application Development is an updated guide aimed at helping you create mobile applications for mobile devices running the latest version of Android.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

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The Android Developer's Cookbook: Building Applications with the Android SDK (Developer's Library) Review

The Android Developer's Cookbook: Building Applications with the Android SDK (Developer's Library)
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(More customer reviews)
Contains good explanations about examples, plenty code ready to use, chapters are well divided, doing and showing exact what the topic says, no examples that you have to go implementing on it each chapter. Cover 100% of Android 2.0 and probably 95% of 2.2 version. It really helped me to start developing applications for Android platform.
Explanations start from download the SDK, Eclipse, plugins and how to setup everything, has the basic things as Activity classes, how to create all sort of Android .xml files, and the advanced knowledge as how works with Threads, that's in similar way of Java though the implementations is different, covers everything that will will need to develop all sort of applications to Android. Everything full of very useful examples.
It's worth the price.

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Want to get started building applications for Android, the world's hottest, fast-growing mobile platform? Already building Android applications and want to get better at it? This book brings together all the expert guidance–and code–you'll need! Completely up-to-date to reflect the newest and most widely used Android SDKs, The Android Developer's Cookbook is the essential resource for developers building apps for any Android device, from phones to tablets. Proven, modular recipes take you from the absolute basics to advanced location-based services, security techniques, and performance optimization. You'll learn how to write apps from scratch, ensure interoperability, choose the best solutions for common problems, and avoid development pitfalls. Coverage includes: Implementing threads, services, receivers, and other background tasksProviding user alertsOrganizing user interface layouts and viewsManaging user-initiated events such as touches and gesturesRecording and playing audio and videoUsing hardware APIs available on Android devicesInteracting with other devices via SMS, web browsing, and social networkingStoring data efficiently with SQLite and its alternativesAccessing location data via GPSUsing location-related services such as the Google Maps APIBuilding faster applications with native code Providing backup and restore with the Android Backup ManagerTesting and debugging apps throughout the development cycle Turn to The Android Developer's Cookbook for proven, expert answers–and the code you need to implement them. It's all you need to jumpstart any Android project, and create high-value, feature-rich apps that sell!

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Pro Android 3 Review

Pro Android 3
Average Reviews:

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This is a really good book on Android development.
I have been extensively programming in java for a few years. Recently
I was reading about a CIO summit in our area and each of the CIOs talked about
how significant the new mobile devices are for banking, transportation
and healthcare.
I wanted to see how to quickly gain expertise in the mobile space to
my already well established enterprise skills.
This book has pointed out that I can be up and running with Android
very quickly even without buying a single android device. I could walk
through almost all the examples of this book through the emulator.
I also like the fact that most of the chapters (except for a couple at
the begining) are stand alone. Each chapter has working examples that
have been specifically developed for that chapter with few
pre-requisites. I am able to download the zip files for each chapter
so that I can import them directly into eclipse. Then I am able to
read through the chapter and look at the working example
simultaneously to make the most of it.
If you look at the google android developer website you see that
android offers an extensive set of APIs. I do find the android
documentation on the android site very good. However I needed a book
that is a bit more organized and take me from concept to concept in a
meaningful manner.
By comparison I can see that this book covers a number of android
basic features that include intents, resources, menus, dialogs,
controls, services, security, preferences, activities, and content
providers. Some of these concepts are very unique to Android. The
authors have gone into a lot of detail while covering these topics. I
must say this strengthened my appreciation of Android as a full
fledged programming platform.
I am also very pleased with the coverage of Android internals that
include processes, threads, handlers, asynchronous tasks, broadcast
receivers, wake locks, long running services, notification manager
etc.
I have always wanted to see what it means to program in opengl. This
book provides an excellent introduction to opengl including the opengl
es 2.0. Be warned though that this is not an extensive guide on
OpenGL. You may have to buy a 500 page book just to do justice to all
the intricacies of OpenGL. This book does have references to further
material that you can read on OpenGL. The animation chapter is really
fun to read. The other advanced topics covered include maps,
telephony, sensors, media.
The coverage on the contacts api is extensive and good.
It is really surprising how quickly this book was released with
coverage for tablets only after a month or two of the honeycomb
release.
Finally for a senior programmer this book goes into how to dive into
the android sdk source code right in the introductory chapter. I found
this really useful when I am not sure how a particular functionality
works when the SDK documentation is not clear.
As I have listed so many things this book covers it is fair to list a
few things that it does not cover. Game programmign is not covered at
all. Live Wall Paper topic is not covered. If you are thinking of
using Bluetooth API to write cool applications it is not covered
either.
But I am really happy with the book because I am able to gain a broad
picture of the Android SDK. I am able to understand its architecture.
I am able to explore its advanced APIs. I am left with a lot
references to supporting material in each chapter.
Excellent in all and all.
Oh, one more thing! The supplemental website that supports this book
androidbook.com seem to contain a lot of the working notes of authors
in addition to their future research on Android SDK.

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Pro Android 3 shows you how to build real-world and fun mobile applications using the new Android 3.0 SDK. It covers everything from the fundamentals of building apps for embedded devices, phones, and tablets to advanced concepts such as custom 3D components and multi-tasking. Using the tutorials and expert advice, you'll quickly be able to build cool mobile apps and run them on dozens of Android-based smartphones. You'll explore and use the Android APIs, including those for media and sensors. And you'll check out what's new with Android 3.0, including the improved UI across all Android platforms, integration with services, and more, giving you the knowledge to create stunning, cutting-edge apps, while keeping you agile enough to respond to changes in the future. What you'll learn
How to use Android to build Java-based mobile applications for Google phones with a touch screen or keyboard
How to design and implement irresistible user interfaces for touchscreens with Views and layouts
How to populate your application with data from data sources, using Content Providers
How to create 3D graphics with OpenGL and custom components
How to build multimedia and game apps using Android's Media APIs and OpenGL
How to use Android's location-based services, network-based services, and security
How to use new Android 3.0 features, such as Fragments and the ActionBar
Who this book is forThis book is for professional software engineers/programmers looking to move their ideas and applications into the mobile space with Android. It assumes a passable understanding of Java, including how to write classes and handle basic inheritance structures. Table of Contents
Introducing the Android Computing Platform
Setting up your Development Environment
Understanding Resources
Understanding Content Providers
Understanding Intents
Building User Interfaces and Using Controls
Adding Menus
Implementing Dialogs
Working with Preferences and Saving State
Security and Permissions
Working with Services
Exploring Packages, Processes, and Library Projects
Exploring Processes, Components, Threads, and Handlers
Exploring Broadcast Receivers and Long Running Services
Exploring the Alarm Manager
Unveiling 2D Animation
Exploring Maps and Location Services
Using the Telephony APIs
Understanding the Media Frameworks
Programming 3D Graphics with OpenGL
Exploring Live Folders
Home Screen Widgets and Live Wallpaper
Android Search
Exploring Text to Speech and the Google Translate API
Touchscreens
Using Sensors
Understanding the Contact API
Deploying your Application: Android Market and Beyond
Fragments
Action Bar
Selected Topics in Android 3.0


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Android Application Development For Dummies Review

Android Application Development For Dummies
Average Reviews:

(More customer reviews)
I'm going to preface this review by saying that I have been programming for about 15 years, and have been working professionally as a developer for almost 3 years. My background is in VB, C#, Javascript, HTML, and even a little dabbling in C/C++. With that in mind, my Java knowledge was essentially everything I had learned from C# (which is very similar), and the tutorials on Google's Android development website. You could argue Javascript may help, but they're so different that I don't think it counts as experience.
I finished all of the tutorials on Google's site and still felt like I wasn't really grasping the concept of Android development. For those of you who have developed in C#/VB for Windows or Windows Mobile, you may understand what I mean when I say that going from something so straight-forward as using Visual Studio and .NET languages to something a little more complex and code-heavy like C++ or Java while using an unfamiliar IDE like Eclipse can be a little daunting at first. Google's tutorials, while full of great examples, don't really take the time to explain the "why" and then "what" of Android development, and instead have a more confusing approach of "Step 1: Type all this code in; Step 2: That code you just type does [this]; Step 3: Run your application".
The first half of this book is incredibly informative, and after reading only a couple short paragraphs on things I've already tried to learn and failed, I really understood it this time. The author's tone and descriptions make even the most complicated topics very easy to understand. The author also likes to commonly encourage the reader, writing that we are "experts", and making assumptions that we understand what we just read, even after it was some insanely complicated thing that was described in detail across four pages. It seems like this approach might be little odd, but I liked it. It kept my confidence up as I was reading.
The second half of the book, while also great, starts a little on the fast track. There are other reviews that mention this, and although I partially agree, it's also worth mentioning that a lot of the things that are flown through quickly come together a little later in the book. However, the pace does seem to go from a "one line at a time" methodology into a "type these 60 lines of code in and I'll explain it later" sort of teaching. While I don't prefer this, and I think it's a bit messy, the information IS there; it's just harder to soak it all in than it was in the first half of the book. The application you are building at the end is quite large, and I have tried to think of an easier way the author could have filled me with the knowledge instead of the approach taken, but I really couldn't think of a better way, mainly due to the way the code has to be written for the particular task at hand.
Overall, I really enjoyed this book. I think it was a great introduction to Android development, and is leaps and bounds above Google's documentation, at least for a beginner. I wish the book was a little longer, and I wish the author didn't frequently say things like "I could write an entire book on [subject], so I won't go into detail about this. If you want to learn more, read the documentation at [Google link]." For these reasons, I gave it four stars instead of five. The fundamentals do exist in this book, but I would have liked to have seen more.
I would recommend this book for anyone with any sort of programming background looking to get into Android development. I would probably not recommend it to someone who has no programming background whatsoever.


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The fun and friendly guide to creating applications on the Android platform
The popularity of the Android market is soaring with no sign of slowing down. The open nature of the Android OS offers programmers the freedom to access the platform's capabilities and this straightforward guide walks you through the steps for creating amazing Android applications. Android programming expert Donn Felker explains how to download the SDK, get Eclipse up and running, code Android applications, and submit your finished products to the Android Market. Featuring two sample programs, this introductory book explores everything from the simple basics to more advanced aspects of the Android platform.
Takes you soup through nuts of developing applications for the Android platform
Begins with downloading the SDK, then explains how to code Android applications and submit projects to the Android Market
Written by Android guru Donn Felker, who breaks every aspect of developing applications for the Android platform into easily digestible pieces

No matter your level of programming experience, Android Application Development For Dummies is an ideal guide for getting started with developing applications for the Android platform.

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Android Wireless Application Development (2nd Edition) (Developer's Library) Review

Android Wireless Application Development (2nd Edition) (Developer's Library)
Average Reviews:

(More customer reviews)
This books list many code examples, but it lacks in explanation. The examples are good for understanding what is possible in Android. The beginning the book has a good introduction chapter that can get you started in Android programming. But then it goes on wasting a lot of space with xml and code listings and not focusing on explaining the essentials. It is not a bad book but i miss a little more information on how to put everything together into a real working application. There is a chapter on best practices but it only gives very general information.
Before buying the book you might just download the examples from the book website first.


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