Showing posts with label mobile devices. Show all posts
Showing posts with label mobile devices. Show all posts

iPad: The Missing Manual Review

iPad: The Missing Manual
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The extensive features in Apple's newest creation, the "magical" iPad, deserve this new book in The Missing Manual series. In addition to its paperback version, iPad: The Missing Manual is available from the publisher, O'Reilly, in four different electronic media versions including ePub. This reviewer downloaded the ePub version to the iPad in order to read it there while exploring the very device it described.
A veteran author of books in The Missing Manual series, Biersdorfer, a New York Times tech columnist, provides clear, detailed explanations and helpful illustrations of the iPad's many features in a very readable, often entertaining way.
Experienced Apple users and iPhone users will find much of the text very elementary (e.g., "Turn the iPad On and Off" and "Find the Home Button," in Chapter One). The five chapters devoted to the multi-media iPod functions of the iPad, music, videos, audiobooks, podcasts, photos and the newest addition, books, will be very helpful to those who come to the iPad without any prior experience with Apple products. But for those who have used a Mac, an iPod or an iPhone even for a short time, they seem superfluous. Not only do all these Apple devices have an easy and intuitive user interface, but also they are similar.
Justifiably, an entire chapter is devoted to the newest feature on any Apple device, books. Helpful sections on how to find books in the new iBookstore and elsewhere, ways to make the reading experience pleasant (changing font size, searching within a book, using bookmarks, etc.) are included in Chapter 8.
Owners who rely on the iPad as a productivity tool will welcome the chapters on email, the internet, and the iWork apps (Pages, Numbers, Keynote). There are many useful explanations and tips such as "all the programs in the iWork suite can export files as PDF documents [and] can export files in their native iWork formats...[but] although Pages can export to the native Microsoft Word .doc format, Numbers and Keynote can't export their contents as Microsoft Excel or PowerPoint files. Yet, anyway." Important information to know--and not obvious.
A very helpful feature of the ebook version of iPad: The Missing Manual is that tapping on any entry in the Table of Contents and/or the Index takes the reader immediately to that precise point in the book.
iPad: The Missing Manual will be most valuable to those with little or no previous Apple device experience. Nonetheless, even those who have used Apple products for years will find insights and tidbits that make using the iPad a more productive and pleasurable experience.

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Apple's iPad is the perfect personal media center. It lets you search the Web with WiFi, helps you stay in touch with its built-in email application, and allows you to read books, magazines, and newspapers in full color. You can also play games, listen to music, watch videos, view photos, and create documents, layouts, and slideshows with iPad's iWork suite. With iPad: The Missing Manual, learning how to use this new device is a snap. The clear step-by-step instructions, undocumented shortcuts, workarounds, and lots of practical timesaving advice help you learn each feature and application -- presented with the renowned Missing Manual wit and easy-to-read format. Learn how to shop in the iPad's integrated, custom-designed bookstore Use its full-color, large-screen eBook and ePeriodical reader Create documents, spreadsheets, and presentations with the iWork "lite" productivity suite Use iTunes to organize and manage media files Get connected to the Web with built-in WiFi and the Safari browser Orient yourself with the iPad's GPS and map technologies Locate and download custom-built games Use the iPad's built in email, calendar, and contact applications Run any and all iPhone apps on the iPad View Pictures on Your iPad By J. D. Biersdorfer To see the pictures you synced from your computer, tap the Photos icon on the iPad's Home screen. Then tap the Photos button at the top of the screen to see your pictures in thumbnail view, filling the iPad screen in a grid. If you chose to copy over specific photo albums, tap the name of the album you want to look at. Mac syncers can also tap the Events, Faces, or Places button to see photos sorted in those categories, as page xx explains. On the thumbnails screen, you can do several things:
Tap a photo thumbnail to see it full-size on the iPad screen.
Double-tap an open photo to magnify it.
Spread and pinch your fingers on-screen (those fancy moves described in Chapter 2) to zoom in and out of a photo. Drag your finger around on-screen to pan through a zoomed-in photo.
Flick your finger horizontally across the screen in either direction to scroll through your pictures at high speeds. You can show off your vacation photos really fast this way (your friends will thank you).
Rotate the iPad to have horizontal photos fill the width of the screen or to have vertical photos fill its height.
With a photo open, tap the iPad's glass to display a strip of itsy-bitsy thumbnails of all the photos in the current album at the bottom of the screen. Tap or slide to a thumbnail to jump to a particular picture.

When you tap the ^ icon in the menu bar, you can set a photo as wallpaper, assign a picture to your iPad's Contact's program, send a pic to MobileMe, or start a photo slideshow. To get back to your library, tap the Photos or album-name button at the top of the screen.
Email Photos If you want to share your photographic joy, you can email one or a bunch of pictures right from the Photos program:
One photo. To email the photo currently on-screen, tap the iPad's glass to make the photo controls appear, and then tap the ^ icon in the upper-right corner. Tap the Email Photo button. The mail program attaches the photo to a new message, ready for you to address.
Multiple photos. To email a bunch of pictures at once, tap open the album containing the photos. Tap the ^ icon in the top-right corner and then tap the pictures you want to send (blue checkmarks appear in the corner of the thumbnails to show you've selected them). Tap the Email button to attach them to a new message. If you have a draft message in progress, tap the Copy button, then switch to the mail program, open your message, and hold down your finger until the Paste button appears. Tap it to paste in the pictures.
Delete Photos You have two ways to delete photos from your iPad. If you synced photo albums from iTunes, connect the iPad to the computer, open iTunes, hit the Photos tab, and turn off the checkboxes by those albums. Click Apply and then Sync to 'unsync," or remove, those pix from the iPad's gallery.
If you have pictures in your Saved Photos album you want to ditch, you can delete a currently open picture by tapping the T icon and then tapping the Delete Photo button. To delete multiple pictures from the Saved Photos thumbnail view, tap the ^ icon, then tap the unwanted pictures to assign the Blue Checkmarks of Selection. Tap the small red Delete button on the top-left side of the menu bar. There's a blue Cancel button on the other side of the menu bar if you change your mind.


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Beginning Smartphone Web Development Review

Beginning Smartphone Web Development
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Mobile web development is very current nowadays and the books out there now is very slim in explaining all the technologies that are neccessary. This book is a godsend for web developers who really need a reference book on understanding what issues and concerns must be taken on trying to get your mobile web page viewable on the thousands of different web platforms there are.
Web browsers in mobile devices aim to comply with web and mobile industry standards. The author teaches you the standards, best practices and development techniques for building interactive mobile web pages for browsers in smartphones and other mobile devices.
The standards-based mobile web browser is the most promising cross-platform mobile technology. The author based this book on his courses he teaches based upon his many years of experiennce in deploying mobile web applications around the world.
The examples are easy to follow and help get you up and running in a short time.
Its a great book and should be in your computer book library.

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Written by learnthemobileweb.com's Gail Frederick, Beginning Web Development is one of the first, if not the first, books by a major publisher on Smartphone specific application development and mobile Web standards.The book contains 90% cross-platform development techniques for all smartphone browsers and 10% optimizations for WebKit, Chrome, Palm Pre, Pocket IE and popular third-party smartphone browsers like Opera Mobile and Skyfire.The success of the iPhone and BlackBerry and the emergence of Palm Pre webOS, Nokia S60 and many more devices currently necessitates the need for this book for the marketplace - the Mobile Web 2.0.

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Core J2ME Technology Review

Core J2ME Technology
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I bought this book about two months ago when my company was starting a J2ME project. I read the first 6 chapters page for page as an introduction and then used the rest of the book as a reference. I now consider myself a proficient J2ME programmer.
I've used the book mostly as a reference and I have found that the way the chapters are laid out makes it very easy to find whatever information I'm looking for. The chapters on Record Stores are particularly useful.
One reviewer said to just read the online docs. CDLC and MIDP are not very difficult technologies to become proficient at but the documentation online will make it much harder on you. If you don't mind wasting hours of time to save [money] on this book thats fine. But if your time is valuable like mine break down and make the investment. This book and the JavaDocs will be all you need to start professional apps in J2ME.

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With Nokia alone announcing deployment of 150 million phones running Sun's J2ME and Mobile Information Device Profile (MIDP), developer interest in these technologies is enormous. Now, there's an authoritative, example-rich technical resource that will enable every Java developer to build robust applications for any J2ME mobile device -- fast. Written by one of the world's most experienced Java developers and trainers, this hands-on book teaches J2ME and MIDP using more than 50 well-designed examples -- all of them clearly commented, thoroughly explained, and available for download on the Web. Core J2ME Technology covers everything a developer needs to get results. John Muchow begins with an overview of the J2ME, including configurations and profiles; then walks you through creating your complete J2ME development environment -- from downloading J2ME to troubleshooting. The book then provides exhaustive coverage of the MIDP programming interface: the basics of the MIDlet application lifecycle; event handling; low-level components; persistent storage; networking (including communication with servlets and session management); and more.The book also contains comprehensive references to both key elements of J2ME: MIDP and the Connected Limited Device Configuration (CLDC) specification. For all experienced Java developers who want to create mobile applications with J2ME.

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Using the iPhone (covers 3G, 3Gs and 4 running iOS4) Review

Using the iPhone (covers 3G, 3Gs and 4 running iOS4)
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I picked this book up for a friend and this is what he had to say:
"It is a guide to basic iPhone operation with step by step instructions for most
tasks. I don't think this is widely needed due to the iPhone being fairly intuitive or
at least consistent in design. But the book is much more explicit than the
small "manual" included with the iPhone, so some will find value.

There are a handful of interesting tips that are not obvious, but I would have
liked more. In my case, it was marginally helpful for a different reason. I did not yet
have access to an iPhone and needed to know more about it for a work-related project.
The purchase includes online access to audio and video clips. Videos can be
helpful for some things, but I'd much rather read a transcript of the audio. I
mean, I got the book, right? I can obviously read.

That said, after 2 days of various registration attempts, I was unable to
actually access the online media.

Note that Apple does have a fairly detailed user guide online and available on
the phone itself.
Suggest 3 stars as it mostly delivers what it claims."


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Smart Phone and Next Generation Mobile Computing (Morgan Kaufmann Series in Networking) Review

Smart Phone and Next Generation Mobile Computing (Morgan Kaufmann Series in Networking)
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This is a very brief review, since I haven't finished reading the book, but I'm finding this to be exactly what I wanted: an intelligently written book that focuses on a very diverse set of uses of Smart Phones, and provides good technical deatil about their capabilities.

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Programming the Iphone User Experience: Developing and Designing Cocoa Touch Applications Review

Programming the Iphone User Experience: Developing and Designing Cocoa Touch Applications
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The book is short, and while it has quite a number of code samples buried within it, it has only a few real gems that I thought were worthwhile. If you're looking for code examples on how to do fancy UI things with the iPhone or iPod touch - don't go here. It's really more of a conceptual overview of what an iPhone user experience should be including categorizing some common elements and patterns in use.
In the code samples, I found a useful nugget: a tidbit on how to improve the app startup/loading experience, with code samples. Otherwise most of the code samples were almost more of a "hey look, I can do the same thing that Interface Builder does, except in code" and re-hashes of example code that you can find on the web or in Apple's sample code projects. I suppose it's a lot easier than screenshots illustrating how to replicate with Interface Builder. The fact that you could do many of these patterns with Interface Builder seemed to escape comment in the text.
In terms of something to think about for how you're going to set up a user experience, it gives some patterns and anti-patterns that complement Apple's iPhone HIG. I thought at a fairly high level, those were pretty good. I didn't agree with all of them, and some segments seemed to be so wishy washy as to be useless (like wether or not to use Core Data) - but some were good too.
I wouldn't run out to go get this book and read it, but if you're looking for a paper copy of another point of view on the UI patterns of designing iPhone applications, this book might be worthwhile for you.

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Apple's iPhone and iPod Touch not only feature the world's most powerful mobile operating system, they also usher in a new standard of human-computer interaction through gestural interfaces and multi-touch navigation. This book provides you with a hands-on, example-driven tour of UIKit, Apple's user interface toolkit, and includes common design patterns to help you create new iPhone and iPod Touch user experiences. Using Apple's Cocoa Touch framework, you'll learn how to build applications that respond in unique ways when users tap, slide, swipe, tilt, shake, or pinch the screen. Programming the iPhone User Experience is a perfect companion to Apple's Human Interface Guidelines, and provides the practical information you need to develop innovative applications for the iPhone and iPod Touch, whether you're a CTO, developer, or UI/UX designer.

Understand the basics of the Cocoa Touch framework for building iPhone and iPod Touch applications
Learn theory and best practices for using Cocoa Touch to develop applications with engaging and effective user interfaces
Apply your knowledge of Objective-C to the iPhone/iPod Touch framework
Customize standard UIKit views according to Apple's Human Interface Guidelines and usability principles
Learn patterns for handling user experience concerns outside of the interface, such as network- and location-awareness


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BlackBerry Development Fundamentals Review

BlackBerry Development Fundamentals
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If you intend to develop BlackBerry apps, this is a great book. It doesn't teach you programming, it doesn't spoon feed you on how to create apps like some of the other iPhone books.
What it does provide is that it has all the relevant information you need to know about developing for the BlackBerry platform in one location. The author is clearly very knowledgeable.
I have developed apps for the BlackBerry platform since 2002. I only wish this book was available earlier. Highly recommended for both experienced and beginners. Just don't expect this to be a book that teaches programming or J2ME fundamentals.


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J2ME: The Complete Reference Review

J2ME: The Complete Reference
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This book should be retitled as MIDPand JDBC:The complete reference. It is in NO way a complete reference for J2ME.
If you are looking a book on using the MIDP profile, this is as comprehensive as a book can get.It has complete code listings to explain each concept and has extensive coverage of the MIDP API's.
J2ME also consists of CDC profile that is used to write J2ME applications for wireless devices that are NOT memory constrained. When one clainms that they are creating a complete reference for J2ME, they cannot leave out CDC. This book does not even devote 1 chapter to explain CDC which is such a crucial part of J2ME. Instead the author wastes space and piles on chapters by explaining JDBC and web services.
Buy this book if you want to learn only MIDP, else this one is not for you.

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J2ME allows developers to use Java and the J2ME wireless toolkit to create applications and programs for wireless and mobile devices. This is the most comprehensive resource for Java developers seeking to understand and utilise J2ME when building mobile applications and services. - Understand the core fundamentals of J2ME - Discover what makes J2ME unique with coverage on advanced topics like Mobile Information Device Profile (MIDP) and Connected Limited Device Configuration (CLDC) - Comprehend how to build robust mobile applications with examples on J2ME supported software development kits, databases, web services, and more - Learn from other people's mistakes with coverage on J2ME Best Practices and security

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Android Programming Tutorials, 3rd Edition Review

Android Programming Tutorials, 3rd Edition
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Excellent book. Several chapters will build upon the same sample application and will explain each new piece of code. When later chapters don't fit the current sample application, it will start with a new sample application. One doesn't need to "follow along from chapter to chapter" as each chapter introduces new ideas and also has ability to download the code. I for one didn't code up any of the samples but simply followed along the explanations and applied the concepts and methods to my own application. It would have been nice if it went into depth on database handling and patterns as that seems to be troublesome for me if you don't follow the exact pattern as described. Other than that, great book to get you up and running quickly.

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Droid Pocket Guide, The (2nd Edition) (Peachpit Pocket Guide) Review

Droid Pocket Guide, The (2nd Edition) (Peachpit Pocket Guide)
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We are now staring to develop content for the Android Marketplace and I needed to catchup quick with what is possible on the Droid Operating system and its user interface. With this book I got a quick understanding of all that plus the multiple device form factors and was able to think through some design scenarios in front of a client with out looking stupid! Thanks Jason

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BlackBerry Application Development For Dummies (For Dummies (Computer/Tech)) Review

BlackBerry Application Development For Dummies (For Dummies (Computer/Tech))
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This "Dummies" book is like most of the books in this series: helpful, easy-to-follow instructions from basic applications to more complicated applications. There is even a chapter dealing with submitting your own app to the Blackberry app world, pricing and submitting it to RIM. The book assumes you have some familiarity with Java because that is the language used to create apps for Blackberry.


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Beginning Windows Phone 7 Application Development: Building Windows Phone Applications Using Silverlight and XNA (Wrox Programmer to Programmer) Review

Beginning Windows Phone 7 Application Development: Building Windows Phone Applications Using Silverlight and XNA (Wrox Programmer to Programmer)
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From Google Translate--->
Great book to start programming in the new Windows Phone 7.
Clearly explained and very progressive in content and examples that will teach. And not only that they are well explained, they are very complete, and that goes from the basic components of an application to the use of Web services.
On the downside, and it is something you see much in the last books that are coming out, is that just touches XNA, just one chapter focuses on Silverligth. So if you want to make applications, this book is an excellent choice, but if you also want to enter the world of games, we should find something else.
Estupendo libro para comenzar a programar en los nuevos Windows Phone 7.
Claramente explicado y muy progresivo en los contenidos y ejemplos que va enseñando. Y ya no es solo que estén bien explicado, además son muy completos, ya que va desde los componentes básicos de una aplicación, hasta el uso de servicios web.
En el lado negativo, y es algo que se ve mucho en los últimos libros que están saliendo, es que apenas toca XNA, apenas un capítulo y se centra en Silverligth. Así que si quieres hacer aplicaciones, este libro es una excelente elección, pero si también quieres entrar en el mundo de los juegos, habría que buscar otra cosa.

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Discover the core concepts essential for developing apps for Windows Phone
Silverlight and XNA provide you with a powerful development platform and key tools for programming Windows Phone 7 series applications. This book offers a foundation for using the tools required for Windows Phone 7 development, including Visual Studio 2010 Express Edition, the Windows Phone 7 Series SDK, and Silverlight. Experienced authors provide you with detailed coverage on developing accordingly for an application's lifetime, accessing cloud services, and developing notification services.
Explains how to use the most up-to-date tools and development platforms to create applications for the Windows Phone 7
Walks you through developing notification services and location services
Demonstrates ways to generate revenue by deploying your apps to the Windows Phone Marketplace
Details the steps for enabling trial periods for applications and providing updates and new versions of apps

If you're eager to get started developing applications for the Windows Phone 7, then this is the beginner guide for you.

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iPhone Pocket Guide, The (4th Edition) Review

iPhone Pocket Guide, The (4th Edition)
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Since Apple did not provide a written manual, this book identified several functions I was unaware existed. The book is a very easy read and does not read like a typical user manual. The author relates a lot of the functionality in a fun and engaging way.

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Here is your essential companion to Apple's iPhone! The iPhone Pocket Guide, Fourth Edition covers all iPhone models including the new iPhone 3G S. The iPhone Pocket Guide, Fourth Edition was written based on the iPhone 3.0 software and the iPhone 3G S, and the content accurately reflects the design of your iPhone 3G S and how you will use it. Author Christopher Breen has been covering the iPod and iPhone from the first day of their releases. This affordably priced Pocket Guide incorporates snappy writing and eye-catching graphics as Breen steers you through how to:
Set up and quickly start using your phone/iPod/Internet device.
Download applications from the App Store.
Make and receive calls and send text messages with your phone.
Keep everything in sync between your Windows PC or Mac and your iPhone.
E-mail family and friends using your carrier's wireless network or a Wi-Fi hotspot.
Listen to songs and podcasts, and watch movies and TV shows (and YouTube!).
Browse the Web using the built-in Safari browser.
Figure out where you are with the iPhone's location services.
Fix common problems, and learn what to do if you can't fix them yourself.


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Head First iPhone Development: A Learner's Guide to Creating Objective-C Applications for the iPhone Review

Head First iPhone Development: A Learner's Guide to Creating Objective-C Applications for the iPhone
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This is the book you want if you want to build applications for the iPhone, you are an experienced programmer, and if you do not already know Objective C. The only book as good as or better than this one is Beginning iPhone 3 Development: Exploring the iPhone SDK. The first two-thirds of that book guides you through iPhone OS programming in general, concentrating on the display. Later chapters cover more advanced topics. What that book has in detail though, it somewhat lacks in perspective. In other words - it fails to step back and give you the big picture. This head first book excels in the big picture as well as the details.
This head first book covers everything you need to know just as long as programming is not something that is new to you. In particular, object-oriented concepts should be familiar to you as well as programming in a procedural language such as C. The book takes it from there. If you have used the head-first series of books before then you know what you are in for. The book uses cartoons, crossword puzzles, Q&A sessions, fake interviews with devices and programs, and strange looking photographs to make your brain remember what it sees. The book is not a reference book on Objective C, and honestly, if you are going to go far with iPhone application development, then you probably should have a conventional book on that very topic after you finish this book and all of its exercises.
This book also gets you going by building an iPhone app in the first chapter. It will also do odd things that make you think about a design, such as leading you down the wrong path in the design cycle so that you remember the right path. For that very reason it is important to go through this book from beginning to end and do all of the exercises. You won't get the most out of it if you do not. Highly recommended if you are teaching yourself this subject.
The table of contents is not yet listed for this book, so I show that next:
getting started
iPhone app patterns
objective-c for the iPhone
multiple views
plists and modal views
saving, editing, and sorting data
tab bars and core data
migrating and optimizing with core data
camera, map kit, and core location
leftovers
preparing an app for distribution
None of these chapter names will probably mean that much to you until you finish the book. Highly recommended for the experienced programmer who is a novice at writing iPhone applications.

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My Droid Review

My Droid
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I purchased this book to learn how to use the features of my new Droid. The book is very well organized which allowed me to solve my problem with voice dialing in just ten minutes. It allows me to go directly to sections of high interest without having to read it like a novel. If the book had been published earlier, I would have bought it before getting my phone so that I would understand how the device works and be up to speed with it much faster. Managing battery life is important with a phone with so many high energy consumption apps and this book does a great job explaining the process. The book is printed on high quality paper with beautiful graphics. After purchase, you will be able to acivate a free online addition as well as be able to reach the author by email; he was super responsive to my inquiry.

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Step-by-step instructions with callouts to Droid photos so that you can see exactly what to doHelp when you run into Droid problems or limitationsTips and Notes to help you get the most from any Droid model: Droid Incredible, Droid Eris, Droid X, Droid 2, or Droid 1Full-color, step-by-step tasks walk you through getting and keeping your Droid working just the way you want. Learn how to:• Get started fast!• Make the most of Droid's Android software and state-of-the-art hardware• Discover hidden Droid shortcuts and goodies, from the Droid X Swype keyboard to face recognition• Master the unique features built into your Droid Incredible, Droid Eris, Droid X, or older Droid• Save time and money with powerful phone tools such as voicemail, automated transcription, three-way calling, and Google Voice• Set up and use any email account, from Gmail and Exchange to POP3 or IMAP• Send and receive text and multimedia messages• Communicate with contacts, including Facebook, Gmail, or Exchange contacts• Create and manage appointments, and sync them with Google Calendar• Play music and videos, search YouTube, and upload your own videos• Capture, store, and share photos…even take perfect portraits of yourself!• Connect to the Internet, Bluetooth devices, and your company's VPN• Get instant information updates with real-time widgets• Browse the Web• Find, choose, install, and work with new Droid apps• Keep your Droid up-to-date, reliable, and running smoothly• Even if you have other Android Smartphone models, this book can help you make the most out of them

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Droid 2 For Dummies (For Dummies (Computer/Tech)) Review

Droid 2 For Dummies (For Dummies (Computer/Tech))
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I am writing this review for those who are not already smartphone users (which includes me). Perhaps the most important thing to point out is that this book is intended to serve as a reference, not necessarily to be read cover-to-cover, which at over 300 pages might seem like a lot to have to plow through. Thankfully, each chapter is self-contained, so you can jump around to find those that are best suited to addressing your interests.
Basically, I found this book easy to read, nicely illustrated (with color photographs), and definitely informative. (The author has written many books on technology topics, including the very first "For Dummies" book--on DOS--way back in 1991.) The book is organized in six parts:
Part I: Droid 2: The Sequel. This is your basic introduction and familiarization.
Part II: Phone 101. How to use your Droid 2 as a phone.
Part III: Beyond Telephone Communications. Text messaging, sending and receiving emails, web browsing, social media, networks.
Part IV: More than a Mere Mortal Cell Phone. Addresses other things you can do, such as find locations on a map, get verbal driving directions, shoot videos, and play music and games.
Part V: Hither and Thither. Using your phone overseas, making international calls, customizing for maintenance and troubleshooting.
Part VI: The Part of Tens. A traditional end for "For Dummies" books. Tips, tricks, things to remember, and some of the author's favorite apps.
In short, although even an experienced smartphone user might find some useful information and tips in this book, I am not sure these users would find the book worth the time, effort or price. However, if you are new to smartphones (and if you just got a Droid 2), then this book is well written, easy to use and sufficiently complete to merit your careful consideration. I am glad to have it.


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Find out what your Droid 2 does with this indispensable, full-color reference!
The highly anticipated arrival of the Droid 2 runs on the latest version of Google's mobile operating system and boasts a suite of apps that wirelessly synchronize with Gmail, Calendar, Contacts, Maps, and Microsoft Exchange. Ultimate For Dummies author Dan Gookin shows you how to maximize the performance of your Droid 2 smartphone in his unique fun-and-friendly manner, holding your hand the entire way. Sure, the basics of setup and configuration are covered, but you'll also explore texting, e-mailing, accessing the Internet, using maps and navigation, syncing with a PC, and more. Gookin's accessible and fun writing style strikes a perfect balance for explaining important content in a way that is easily digestible.
Delves into the basics and beyond by covering the new and exciting Droid 2
Shows you how to set up and configure your Droid 2
Walks you through texting, e-mailing, accessing the Internet, synching with a PC, using maps and navigation, shooting pictures and video, and more
Explains how to expand the phone's potential with cool apps from the Android Market
Encourages you to refer to the various fun-but-straightforward chapters as you explore the exciting new features of your Droid 2 phone

Don't be left in the dark with what the new Droid does—dive into the full-color Droid 2 For Dummies today!

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Incredible iPhone Apps For Dummies Review

Incredible iPhone Apps For Dummies
Average Reviews:

(More customer reviews)
Good attempt! If you are buying this book in 2010 or beyond be aware that is quite dated... A new edition should speak better volume...

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A full-color directory of must-have iPhone and iPod touch apps!
The App Store allows you to browse and download thousands of applications that were developed with the iPhone SDK and published through Apple. The popularity of iPhone and iPod touch apps is exploding and this handy guide helps you sort through the tens of thousands of available apps so you can find the ones that are ideal for you.
Packed with tips and tricks on how to make the most of each app, this book escorts you through a vast selection of apps and then helps you narrow down the most essential and most entertaining apps for your needs and interests. You'll encounter amazing apps in business, education, entertainment, finance, cooking, nutrition, games, healthcare, news, music, social networking, news, weather, and more.
Helps you sort through the tens of thousands of available apps for the iPhone and iPod touch so you can find what's right for you
Shares unique tips and tricks for making the most of the apps that appeal to you
Shows you a variety of apps in the fields of weather, news, photography, cooking, entertainment, business, education, healthcare, social networking, sports, and more
Presents information in the straightforward but fun language that defines the For Dummies series

With Incredible iPhone Apps For Dummies, you'll discover how to have fun, get more done, and make the most of your iPhone or iPod touch.

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