Showing posts with label handheld. Show all posts
Showing posts with label handheld. Show all posts

iPad: The Missing Manual Review

iPad: The Missing Manual
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The extensive features in Apple's newest creation, the "magical" iPad, deserve this new book in The Missing Manual series. In addition to its paperback version, iPad: The Missing Manual is available from the publisher, O'Reilly, in four different electronic media versions including ePub. This reviewer downloaded the ePub version to the iPad in order to read it there while exploring the very device it described.
A veteran author of books in The Missing Manual series, Biersdorfer, a New York Times tech columnist, provides clear, detailed explanations and helpful illustrations of the iPad's many features in a very readable, often entertaining way.
Experienced Apple users and iPhone users will find much of the text very elementary (e.g., "Turn the iPad On and Off" and "Find the Home Button," in Chapter One). The five chapters devoted to the multi-media iPod functions of the iPad, music, videos, audiobooks, podcasts, photos and the newest addition, books, will be very helpful to those who come to the iPad without any prior experience with Apple products. But for those who have used a Mac, an iPod or an iPhone even for a short time, they seem superfluous. Not only do all these Apple devices have an easy and intuitive user interface, but also they are similar.
Justifiably, an entire chapter is devoted to the newest feature on any Apple device, books. Helpful sections on how to find books in the new iBookstore and elsewhere, ways to make the reading experience pleasant (changing font size, searching within a book, using bookmarks, etc.) are included in Chapter 8.
Owners who rely on the iPad as a productivity tool will welcome the chapters on email, the internet, and the iWork apps (Pages, Numbers, Keynote). There are many useful explanations and tips such as "all the programs in the iWork suite can export files as PDF documents [and] can export files in their native iWork formats...[but] although Pages can export to the native Microsoft Word .doc format, Numbers and Keynote can't export their contents as Microsoft Excel or PowerPoint files. Yet, anyway." Important information to know--and not obvious.
A very helpful feature of the ebook version of iPad: The Missing Manual is that tapping on any entry in the Table of Contents and/or the Index takes the reader immediately to that precise point in the book.
iPad: The Missing Manual will be most valuable to those with little or no previous Apple device experience. Nonetheless, even those who have used Apple products for years will find insights and tidbits that make using the iPad a more productive and pleasurable experience.

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Apple's iPad is the perfect personal media center. It lets you search the Web with WiFi, helps you stay in touch with its built-in email application, and allows you to read books, magazines, and newspapers in full color. You can also play games, listen to music, watch videos, view photos, and create documents, layouts, and slideshows with iPad's iWork suite. With iPad: The Missing Manual, learning how to use this new device is a snap. The clear step-by-step instructions, undocumented shortcuts, workarounds, and lots of practical timesaving advice help you learn each feature and application -- presented with the renowned Missing Manual wit and easy-to-read format. Learn how to shop in the iPad's integrated, custom-designed bookstore Use its full-color, large-screen eBook and ePeriodical reader Create documents, spreadsheets, and presentations with the iWork "lite" productivity suite Use iTunes to organize and manage media files Get connected to the Web with built-in WiFi and the Safari browser Orient yourself with the iPad's GPS and map technologies Locate and download custom-built games Use the iPad's built in email, calendar, and contact applications Run any and all iPhone apps on the iPad View Pictures on Your iPad By J. D. Biersdorfer To see the pictures you synced from your computer, tap the Photos icon on the iPad's Home screen. Then tap the Photos button at the top of the screen to see your pictures in thumbnail view, filling the iPad screen in a grid. If you chose to copy over specific photo albums, tap the name of the album you want to look at. Mac syncers can also tap the Events, Faces, or Places button to see photos sorted in those categories, as page xx explains. On the thumbnails screen, you can do several things:
Tap a photo thumbnail to see it full-size on the iPad screen.
Double-tap an open photo to magnify it.
Spread and pinch your fingers on-screen (those fancy moves described in Chapter 2) to zoom in and out of a photo. Drag your finger around on-screen to pan through a zoomed-in photo.
Flick your finger horizontally across the screen in either direction to scroll through your pictures at high speeds. You can show off your vacation photos really fast this way (your friends will thank you).
Rotate the iPad to have horizontal photos fill the width of the screen or to have vertical photos fill its height.
With a photo open, tap the iPad's glass to display a strip of itsy-bitsy thumbnails of all the photos in the current album at the bottom of the screen. Tap or slide to a thumbnail to jump to a particular picture.

When you tap the ^ icon in the menu bar, you can set a photo as wallpaper, assign a picture to your iPad's Contact's program, send a pic to MobileMe, or start a photo slideshow. To get back to your library, tap the Photos or album-name button at the top of the screen.
Email Photos If you want to share your photographic joy, you can email one or a bunch of pictures right from the Photos program:
One photo. To email the photo currently on-screen, tap the iPad's glass to make the photo controls appear, and then tap the ^ icon in the upper-right corner. Tap the Email Photo button. The mail program attaches the photo to a new message, ready for you to address.
Multiple photos. To email a bunch of pictures at once, tap open the album containing the photos. Tap the ^ icon in the top-right corner and then tap the pictures you want to send (blue checkmarks appear in the corner of the thumbnails to show you've selected them). Tap the Email button to attach them to a new message. If you have a draft message in progress, tap the Copy button, then switch to the mail program, open your message, and hold down your finger until the Paste button appears. Tap it to paste in the pictures.
Delete Photos You have two ways to delete photos from your iPad. If you synced photo albums from iTunes, connect the iPad to the computer, open iTunes, hit the Photos tab, and turn off the checkboxes by those albums. Click Apply and then Sync to 'unsync," or remove, those pix from the iPad's gallery.
If you have pictures in your Saved Photos album you want to ditch, you can delete a currently open picture by tapping the T icon and then tapping the Delete Photo button. To delete multiple pictures from the Saved Photos thumbnail view, tap the ^ icon, then tap the unwanted pictures to assign the Blue Checkmarks of Selection. Tap the small red Delete button on the top-left side of the menu bar. There's a blue Cancel button on the other side of the menu bar if you change your mind.


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Core J2ME Technology Review

Core J2ME Technology
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I bought this book about two months ago when my company was starting a J2ME project. I read the first 6 chapters page for page as an introduction and then used the rest of the book as a reference. I now consider myself a proficient J2ME programmer.
I've used the book mostly as a reference and I have found that the way the chapters are laid out makes it very easy to find whatever information I'm looking for. The chapters on Record Stores are particularly useful.
One reviewer said to just read the online docs. CDLC and MIDP are not very difficult technologies to become proficient at but the documentation online will make it much harder on you. If you don't mind wasting hours of time to save [money] on this book thats fine. But if your time is valuable like mine break down and make the investment. This book and the JavaDocs will be all you need to start professional apps in J2ME.

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With Nokia alone announcing deployment of 150 million phones running Sun's J2ME and Mobile Information Device Profile (MIDP), developer interest in these technologies is enormous. Now, there's an authoritative, example-rich technical resource that will enable every Java developer to build robust applications for any J2ME mobile device -- fast. Written by one of the world's most experienced Java developers and trainers, this hands-on book teaches J2ME and MIDP using more than 50 well-designed examples -- all of them clearly commented, thoroughly explained, and available for download on the Web. Core J2ME Technology covers everything a developer needs to get results. John Muchow begins with an overview of the J2ME, including configurations and profiles; then walks you through creating your complete J2ME development environment -- from downloading J2ME to troubleshooting. The book then provides exhaustive coverage of the MIDP programming interface: the basics of the MIDlet application lifecycle; event handling; low-level components; persistent storage; networking (including communication with servlets and session management); and more.The book also contains comprehensive references to both key elements of J2ME: MIDP and the Connected Limited Device Configuration (CLDC) specification. For all experienced Java developers who want to create mobile applications with J2ME.

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Using the iPhone (covers 3G, 3Gs and 4 running iOS4) Review

Using the iPhone (covers 3G, 3Gs and 4 running iOS4)
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I picked this book up for a friend and this is what he had to say:
"It is a guide to basic iPhone operation with step by step instructions for most
tasks. I don't think this is widely needed due to the iPhone being fairly intuitive or
at least consistent in design. But the book is much more explicit than the
small "manual" included with the iPhone, so some will find value.

There are a handful of interesting tips that are not obvious, but I would have
liked more. In my case, it was marginally helpful for a different reason. I did not yet
have access to an iPhone and needed to know more about it for a work-related project.
The purchase includes online access to audio and video clips. Videos can be
helpful for some things, but I'd much rather read a transcript of the audio. I
mean, I got the book, right? I can obviously read.

That said, after 2 days of various registration attempts, I was unable to
actually access the online media.

Note that Apple does have a fairly detailed user guide online and available on
the phone itself.
Suggest 3 stars as it mostly delivers what it claims."


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BlackBerry Development Fundamentals Review

BlackBerry Development Fundamentals
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If you intend to develop BlackBerry apps, this is a great book. It doesn't teach you programming, it doesn't spoon feed you on how to create apps like some of the other iPhone books.
What it does provide is that it has all the relevant information you need to know about developing for the BlackBerry platform in one location. The author is clearly very knowledgeable.
I have developed apps for the BlackBerry platform since 2002. I only wish this book was available earlier. Highly recommended for both experienced and beginners. Just don't expect this to be a book that teaches programming or J2ME fundamentals.


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J2ME: The Complete Reference Review

J2ME: The Complete Reference
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This book should be retitled as MIDPand JDBC:The complete reference. It is in NO way a complete reference for J2ME.
If you are looking a book on using the MIDP profile, this is as comprehensive as a book can get.It has complete code listings to explain each concept and has extensive coverage of the MIDP API's.
J2ME also consists of CDC profile that is used to write J2ME applications for wireless devices that are NOT memory constrained. When one clainms that they are creating a complete reference for J2ME, they cannot leave out CDC. This book does not even devote 1 chapter to explain CDC which is such a crucial part of J2ME. Instead the author wastes space and piles on chapters by explaining JDBC and web services.
Buy this book if you want to learn only MIDP, else this one is not for you.

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J2ME allows developers to use Java and the J2ME wireless toolkit to create applications and programs for wireless and mobile devices. This is the most comprehensive resource for Java developers seeking to understand and utilise J2ME when building mobile applications and services. - Understand the core fundamentals of J2ME - Discover what makes J2ME unique with coverage on advanced topics like Mobile Information Device Profile (MIDP) and Connected Limited Device Configuration (CLDC) - Comprehend how to build robust mobile applications with examples on J2ME supported software development kits, databases, web services, and more - Learn from other people's mistakes with coverage on J2ME Best Practices and security

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BlackBerry Application Development For Dummies (For Dummies (Computer/Tech)) Review

BlackBerry Application Development For Dummies (For Dummies (Computer/Tech))
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This "Dummies" book is like most of the books in this series: helpful, easy-to-follow instructions from basic applications to more complicated applications. There is even a chapter dealing with submitting your own app to the Blackberry app world, pricing and submitting it to RIM. The book assumes you have some familiarity with Java because that is the language used to create apps for Blackberry.


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Beginning Windows Phone 7 Application Development: Building Windows Phone Applications Using Silverlight and XNA (Wrox Programmer to Programmer) Review

Beginning Windows Phone 7 Application Development: Building Windows Phone Applications Using Silverlight and XNA (Wrox Programmer to Programmer)
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From Google Translate--->
Great book to start programming in the new Windows Phone 7.
Clearly explained and very progressive in content and examples that will teach. And not only that they are well explained, they are very complete, and that goes from the basic components of an application to the use of Web services.
On the downside, and it is something you see much in the last books that are coming out, is that just touches XNA, just one chapter focuses on Silverligth. So if you want to make applications, this book is an excellent choice, but if you also want to enter the world of games, we should find something else.
Estupendo libro para comenzar a programar en los nuevos Windows Phone 7.
Claramente explicado y muy progresivo en los contenidos y ejemplos que va enseñando. Y ya no es solo que estén bien explicado, además son muy completos, ya que va desde los componentes básicos de una aplicación, hasta el uso de servicios web.
En el lado negativo, y es algo que se ve mucho en los últimos libros que están saliendo, es que apenas toca XNA, apenas un capítulo y se centra en Silverligth. Así que si quieres hacer aplicaciones, este libro es una excelente elección, pero si también quieres entrar en el mundo de los juegos, habría que buscar otra cosa.

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Discover the core concepts essential for developing apps for Windows Phone
Silverlight and XNA provide you with a powerful development platform and key tools for programming Windows Phone 7 series applications. This book offers a foundation for using the tools required for Windows Phone 7 development, including Visual Studio 2010 Express Edition, the Windows Phone 7 Series SDK, and Silverlight. Experienced authors provide you with detailed coverage on developing accordingly for an application's lifetime, accessing cloud services, and developing notification services.
Explains how to use the most up-to-date tools and development platforms to create applications for the Windows Phone 7
Walks you through developing notification services and location services
Demonstrates ways to generate revenue by deploying your apps to the Windows Phone Marketplace
Details the steps for enabling trial periods for applications and providing updates and new versions of apps

If you're eager to get started developing applications for the Windows Phone 7, then this is the beginner guide for you.

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iPhone Pocket Guide, The (4th Edition) Review

iPhone Pocket Guide, The (4th Edition)
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Since Apple did not provide a written manual, this book identified several functions I was unaware existed. The book is a very easy read and does not read like a typical user manual. The author relates a lot of the functionality in a fun and engaging way.

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Here is your essential companion to Apple's iPhone! The iPhone Pocket Guide, Fourth Edition covers all iPhone models including the new iPhone 3G S. The iPhone Pocket Guide, Fourth Edition was written based on the iPhone 3.0 software and the iPhone 3G S, and the content accurately reflects the design of your iPhone 3G S and how you will use it. Author Christopher Breen has been covering the iPod and iPhone from the first day of their releases. This affordably priced Pocket Guide incorporates snappy writing and eye-catching graphics as Breen steers you through how to:
Set up and quickly start using your phone/iPod/Internet device.
Download applications from the App Store.
Make and receive calls and send text messages with your phone.
Keep everything in sync between your Windows PC or Mac and your iPhone.
E-mail family and friends using your carrier's wireless network or a Wi-Fi hotspot.
Listen to songs and podcasts, and watch movies and TV shows (and YouTube!).
Browse the Web using the built-in Safari browser.
Figure out where you are with the iPhone's location services.
Fix common problems, and learn what to do if you can't fix them yourself.


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Palm webOS Review

Palm webOS
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It is a good book, but the errata is just too much. You can't even get the first few lines of code to work because they won't fix the file names. Basically, WebOS made an engine change in their file naming schema after the book was published. Therefore the entire book uses naming conventions that won't work. I've spent hours trying to find all the instances of incorrect file name reference to no avail.
Wait for another book to come out or until they fix this one.

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A Note from the Author and from O'Reilly Media about what this book does--and doesn't--do: Palm webOS is a brand new platform and represents a very different type of operating system where the web runtime is used as the basis for the UI and Application model. Palm and O'Reilly felt that it was important to have a book available to help developers get a basic understanding of the new Palm platform at the time that the SDK was released; this timing played a major role in the content and structure of the book. Ideally this book would have been a complete reference of the new platform but that wasn't possible since the content was written at the same time as the software SDK was being developed by the Palm engineering team. Thebook does provide a complete overview of Palm webOS, a thorough description of the application model and gives details on many key design concepts. There are descriptions and examples of UI widgets, services, storage, notifications, dashboards and background applications, serving as a great introduction but not as a definitive source. The book uses a simple News reader application to illustrate the technical descriptions but the examples are not intended to serve as a cookbook tutorial. Experienced developers should be able to use the examples to build up a working application chapter by chapter but others may not find the loose descriptions adequate for recreating the application unaided. Over time, these different needs will be filled by other books, but in the meantime we hope that this book will serve a valuable role introducing developers to webOS and giving them a way of getting started with webOS application development. A second printing of the book will update any original coverage obsoleted by subsequent Mojo SDK builds. For owners of the original printing of the book, all of these updates are posted on the "View/Submit Errata" link (please see left-hand column of this web page). Thanks for understanding that book publishing and coverage of rapidly moving technologies can sometimes be an inexact science; we knew there'd be a need for a book such as Palm webOS: The Insider's Guide to Developing Applications in JavaScript using the Palm MojoT Framework, and there's certainly no better person to write that book that Mitch Allen; that said, we understand that because it is such a new operating system and SDK, there would (and will continue to be) changes that at best can't be documented and explored until new printings of the books are released. In the meantime we will be diligent in posting updates to this book's O'Reilly Media catalog page.
Description This is the official guide to building native JavaScript applications for Palm's new mobile operating system, Palm® webOS™. Written by Palm's software chief technology officer along with the Palm webOS development team, Palm webOS provides a complete tutorial on the design principles, architecture, UI, tools, and services necessary to develop webOS applications-including the Mojo JavaScript framework and Palm's SDK. Palm webOS is designed to support a fast and superb user experience using established web standards, so if you're familiar with HTML, CSS, and JavaScript, you're ready to build applications for any webOS-based device, including the Palm Pre. You'll gain expertise, chapter by chapter, as you build a working mobile application through the course of the book. You'll also learn how to extend existing web apps to work with the new generation of mobile phones.
Get a thorough overview of the webOS platform and architecture
Understand the critical concepts for application design: what separates webOS from other web and mobile platforms
Learn the details of Mojo's development tools and SDK for building and testing mobile applications
Examine best practices, important considerations, and guiding principles for developing with webOS and the Mojo framework


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Mobile Web Design For Dummies Review

Mobile Web Design For Dummies
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This is a great introduction to designing web pages for mobile phones because it covers the basic knowledge one needs to understand the design challenges posed by mobile phones. It does require a basic understanding of XHTML, CSS, and a little Javascript to work the examples in the book but the information is great and the examples are thorough and clear.

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The perfect place to learn how to design Web sites for mobile devices!
With the popularity of Internet access via cell phones and other mobile devices, Web designers now have to consider as many as eight operating systems, several browsers, and a slew of new devices as they plan a new site, a new interface, or a new sub-site. This easy-to-follow friendly book guides you through this brave new world with a clear look at the fundamentals and offers practical techniques and tricks you may not have considered.
Explores all issues to consider in planning a mobile site
Covers the tools needed for mobile design, in particular XHTML and CSS
Shows you how to plan for multimedia, e-commerce, and marketing your site, including adding audio, video, and social networking
Provides real-world examples and tips to help you avoid common pitfalls

If you're contemplating Web design in a mobile world, start first with this practical guide.

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Nokia Smartphone Hacks: Tips & Tools for Your Smallest Computer Review

Nokia Smartphone Hacks: Tips and Tools for Your Smallest Computer
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When I first heard about the book, I honestly wasn't excited. I've been very disappointed by my Nokia 3650 dumbphone. (the os is slow, ugly and hard to use and the bluetooth is nearly unusable, etc...) I haven't yet gotten to the point of replacing it, but when I do I planned to get anything but a Nokia. Naturally, I really saw no point in having a book about such the wretched Nokia 60 series phones.
As I was flipping through the book, I was quite surprised by how much the phone could do that I didn't know about. I read through some of the hacks and was so intrigued that I took the book with me to lunch and played with it a while. Since then, I've been trying to download some of the applications mentioned and have been playing with the phone non-stop. The book has definitely brought new life to my 3650.
The book is a mixture of advanced usage tips and cool applications that can make a Nokia phone much more useful. Normally I wouldn't want to see general tips in a Hacks book, but Nokia does such a poor job at providing information about how to use their phones, that most of the coverage of the standard stuff was brand new to me. I had no idea how to store numbers on my sim card or quick dial from it, for example. Maybe I'm slow, but I was happy for that coverage.
Despite only having 75 hacks, I got a lot of value out the book. I would recommend it to anyone with a Nokia phone that wants to get the most out of their phone. If this were a $40 book, I don't know that I could recommend it. But for a $16 book, it's an easy buy for any Nokia user. I think I've seen faceplates cost more than that. If you aren't sure, go browse through it at a local store. Like most hacks books, the value (or lack thereof) will be quickly evident.

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Nokia's smartphones pack a powerful computer into a very small space. Unlike your desktop or laptop, your smallest computer can be connected to the Internet all the time, and can interact with the world around it through its camera, voice recognition, and its traditional phone keypad. Nokia smartphones combine these features with impressive storage options and a host of networking protocols that make this smallest computer the only thing a road warrior truly needs.

If you're still cracking open your laptop or pining for your desktop while you're on the road, you haven't begun to unlock your Nokia's full potential. Nokia Smartphone Hacks is dedicated to tricking out your smartphone and finding all the capabilities lurking under the surface. Learn how to:

Unlock your phone so that you can use it with any carrier
Avoid and recover from malicious mobile software
Watch DVD movies on the phone
Use the phone as a remote control
Use the phone as a data modem for your notebook
Check your email and browse the web
Post to your weblog from your phone
Record phone conversations
Choose mobile service plans
Transfer files between the phone and your computer

Whether you want to use your smartphone as your lifeline while you're on the road, or you're just looking for a way to make the most of the time you spend waiting in lines, you'll find all the user-friendly tips, tools, and tricks you need to become massively productive with your Nokia smartphone. With Nokia Smartphone Hacks, you'll unleash the full power of that computer that's sitting in your pocket, purse, or backpack.


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Beginning J2ME Platform: From Novice to Professional Review

Beginning J2ME Platform: From Novice to Professional
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J2ME is a jungle of configurations, profiles, and APIs. A beginner's book might soar over the jungle like an exotic bird, pretty but insubstantial. Such a book would see everything from a 20,000 foot view. You'd see the lay of the land, but wouldn't get your feet wet.
Another approach would be for the authors to grab their machetes and start hacking their way in, following a particular path. You'd get all dirty and sweaty and get a lot of experience, but not necessarily understand exactly how you got there.
This book decidedly takes this latter path. After a brief introductory chapter, it concentrates on the core APIs and the most commonly implemented configuration and device profile. Although there's plenty of practical information on tools and lots of code examples, as a reader unfamiliar with J2ME, and someone who doesn't own a Java-enabled phone, I felt disoriented. As an introduction to J2ME programming, I felt the book was lacking in background and motivations.
Striking a balance between the two approaches I described might be a fool's errand. Therefore you would probably need one book from each category to really get involved in J2ME development.

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Sams Teach Yourself Wireless Java with J2ME in 21 Days Review

Sams Teach Yourself Wireless Java with J2ME in 21 Days
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I knew a little bit of Java, and I found this book very good. J2ME is explained pretty good, and the examples are easy to follow. I have developed several applications that I use after reading this book.
If there is anything that is missing in this book, it would probably be an Appendix with a better description of the different APIs.
It is a very good book for anyone that wants to learn J2ME, but might be a little boring if you already have J2ME experience. However, if you buy a "Teach Yourself .... in 21 days" book, you are probably not an experienced programmer in the language anyway.

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Sams Teach Yourself Wireless Java with J2ME in 21 Days begins by establishing the basic parameters of J2ME development and its uses in building wireless applications. The tutorial chapters introduce both text and graphical application development for typical wireless devices. Finally, the book presents the major types of applications that the wireless developer will build-information management, communications, games, etc. The book also introduces the basic concepts of networking wireless devices through Java.--This text refers to an out of print or unavailable edition of this title.

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